object IntGfxMod: TIntGfxMod Left = 254 Top = 161 Height = 444 Width = 610 object GenericT: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericT.ilb' Left = 32 Top = 8 end object GenericF: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericF.ILB' Left = 96 Top = 8 end object CeltDeco: TInterfaceIL LoadOnDemand = True FileName = 'Int\CeltDeco.ILB' Left = 488 Top = 8 end object Cursors: TInterfaceIL LoadOnDemand = True FileName = 'IMAGES\Cursors.ilb' Left = 152 Top = 8 end object ScanTiles: TInterfaceIL LoadOnDemand = True FileName = 'Int\ScanTile.ilb' Left = 32 Top = 160 end object ScanFog: TInterfaceIL LoadOnDemand = True FileName = 'Int\ScanFog.ilb' Left = 96 Top = 160 end object ScanHiLites: TInterfaceIL LoadOnDemand = True FileName = 'Int\ScanHiLi.ilb' Left = 168 Top = 160 end object PyreAnim: TInterfaceIL LoadOnDemand = True Left = 96 Top = 208 Data = { 04494C42005F90020000804018000000200000002000000000000000FFFFFFFF} end object UnitBGs: TInterfaceIL LoadOnDemand = True FileName = 'Int\UnitBgs.ILB' Left = 168 Top = 208 end object FCWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\FCWin.ILB' Left = 96 Top = 64 end object Menus: TInterfaceIL LoadOnDemand = True FileName = 'Int\Menus.ILB' Left = 240 Top = 64 end object DragonMenu: TInterfaceIL LoadOnDemand = True FileName = 'Int\DragMenu.ILB' Left = 264 Top = 160 end object ScanWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\ScanWin.ilb' Left = 304 Top = 64 end object GenericI: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericI.ILB' Left = 216 Top = 8 end object UnitWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\UnitWin.ILB' Left = 360 Top = 64 end object UnitIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\Icons.ILB' Left = 32 Top = 304 end object TurnButton: TInterfaceIL LoadOnDemand = True FileName = 'Int\TBTurnBt.ILB' Left = 352 Top = 160 end object TBWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\TBWin.ILB' Left = 416 Top = 64 end object BookPL: TInterfaceIL LoadOnDemand = True Left = 32 Top = 256 Data = { 04494C42005F90020000804018000000200000002000000000000000FFFFFFFF} end object BookPR: TInterfaceIL LoadOnDemand = True Left = 96 Top = 256 Data = { 04494C42005F90020000804018000000200000002000000000000000FFFFFFFF} end object FactionWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\Scenes\FactionS.ILB' Left = 32 Top = 112 end object RelWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\Scenes\RelFr.ILB' Left = 96 Top = 112 end object WorldMap: TInterfaceIL LoadOnDemand = True FileName = 'Int\Scenes\WMBackg.ILB' Left = 304 Top = 112 end object BookWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\Scenes\BookWin.ILB' Left = 168 Top = 112 end object TitleScreen: TInterfaceIL LoadOnDemand = True FileName = 'Int\Scenes\TitleM.ILB' Left = 376 Top = 112 end object Shields: TInterfaceIL LoadOnDemand = True FileName = 'Int\ShieldsM.ILB' Left = 296 Top = 208 end object ProdWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\ProdWin.ILB' Left = 240 Top = 112 end object FireLg: TInterfaceIL LoadOnDemand = True FileName = 'IMAGES\Effects\FireLg.ILB' Left = 168 Top = 256 end object MiscArt: TInterfaceIL LoadOnDemand = True FileName = 'Int\MiscArt.ILB' Left = 424 Top = 208 end object Units: TInterfaceIL LoadOnDemand = True FileName = 'Int\Units.ILB' Left = 416 Top = 160 end object SoundWin: TInterfaceIL LoadOnDemand = True FileName = 'Int\AudioImg.ILB' Left = 440 Top = 112 end object TitleIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\WinTIcon.ilb' Left = 96 Top = 304 end object MoveIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\IconMove.ILB' Left = 168 Top = 304 end object LBIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\LBIcon.ILB' Left = 232 Top = 304 end object EventIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\EventIcn.ILB' Left = 296 Top = 304 end object ProdIcons: TInterfaceIL LoadOnDemand = True FileName = 'Int\ProdIcon.ILB' Left = 352 Top = 304 end object GenericB: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericB.ILB' Left = 280 Top = 8 end object GenericE: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericE.ILB' Left = 344 Top = 8 end object GenericS: TInterfaceIL LoadOnDemand = True FileName = 'Int\GenericS.ilb' Left = 416 Top = 8 end object VictoryFrames: TInterfaceIL LoadOnDemand = True FileName = 'INT\Scenes\Victory.ILB' Left = 424 Top = 304 end object EndScene: TInterfaceIL LoadOnDemand = True FileName = 'INT\Scenes\EndScene.ILB' Left = 480 Top = 304 end object PyreFrames: TInterfaceIL LoadOnDemand = True FileName = 'INT\Scenes\PyreFrm.ILB' Left = 536 Top = 304 end object CityWin: TInterfaceIL LoadOnDemand = True FileName = 'INT\Scenes\CityWin.ILB' Left = 232 Top = 256 end object CampaignTrans: TInterfaceIL LoadOnDemand = True FileName = 'INT\Scenes\CTrans.ILB' Left = 32 Top = 352 end object ScanObj: TImageLibrary LoadOnDemand = True FileName = 'Int\ScanObj.ilb' Left = 476 Top = 64 end end